-
增加 alias
:
-
修改 dynamic_background
-
decorative:
https://wegame.gtimg.com/g.2001861-r.f3aeb/fc2fc6b8-43ef-42e4-af50-790482b12147_200*20.jpg -> https://wegame.gtimg.com/g.2001861-r.f3aeb/4f449974-e004-41a5-99f5-00d16ca940c0_200*20.jpg
-
修改 dynamic_background_decorative
:
https://wegame.gtimg.com/g.2001861-r.f3aeb/fc2fc6b8-43ef-42e4-af50-790482b12147_200*20.jpg -> https://wegame.gtimg.com/g.2001861-r.f3aeb/4f449974-e004-41a5-99f5-00d16ca940c0_200*20.jpg
-
增加 follow_type
: 1
-
修改 help_support
-
增加 launcher_login_background_pic
:
-
增加 launcher_login_background_video
:
-
修改 live_info
-
subtitle:
-
uuid:
DC718BAE-E6B7-E8ED-2FCC-64598E9D8B72
-
title:
-
start_time:
-
room_id:
-
type:
-
id:
-
:
-
修改 testing_developer_qa
-
0/answer:
-
0/question:
为什么选择把游戏放在测试专区进行测试?
-
1/answer:
-
1/question:
发行后的商业化规划是怎么样的?
-
2/answer:
-
2/question:
游戏之后的测试节奏、抢号计划怎么制定呢?
-
修改 testing_publish_mode
-
修改 update_time
:
1719220952 -> 1764821397