变更列表 #7809, 产品 #2002166 2024-11-28 10:54 (4个月前)
  • 修改 big_version_detail
    • :
    • publish_time: 1732723200
    • dynamic_background:
    • name: 公测来袭 重磅更新
    • detail:
  • 修改 big_version_publish_time : 0 -> 1732723200
  • 修改 dynamic_background
    • decorative: https://wegame.gtimg.com/g.2002166-r.92ffb/d573fe80-8278-4f6e-b337-ee3b978ae9be_200*20.jpg -> https://wegame.gtimg.com/g.2002166-r.92ffb/5478ab2b-296d-4c50-9f3e-08bd7a721cc5_200*20.jpg
  • 修改 dynamic_background_decorative : https://wegame.gtimg.com/g.2002166-r.92ffb/d573fe80-8278-4f6e-b337-ee3b978ae9be_200*20.jpg -> https://wegame.gtimg.com/g.2002166-r.92ffb/5478ab2b-296d-4c50-9f3e-08bd7a721cc5_200*20.jpg
  • 修改 game_language
    • audio/0:
  • 修改 help_support
    • service_qq: 860436505
  • 修改 immersive_mode
    • :
    • video: https://wegame.gtimg.com/g.55555-r.c4663/1a63db81-5400-4136-9daf-6be6e49a279a.mp4
    • state: 1
    • dark_mode: 1
    • cover: https://wegame.gtimg.com/g.55555-r.c4663/b01d5620-aa5f-46ed-8c35-79215c6bff6c
  • 修改 is_big_version : 0 -> 1
  • 修改 testing_developer_qa
    • 0/answer:
    • 0/question: 为什么选择把游戏放在测试专区进行测试?
    • 1/answer:
    • 1/question: 发行后的商业化规划是怎么样的?
    • 2/answer:
    • 2/question: 游戏之后的测试节奏、抢号计划怎么制定呢?
  • 修改 testing_stage
    • 0/current: 1
    • 0/description:
    • 0/name: Alpha测试
    • 0/time: 0
    • 1/current: 0
    • 1/description:
    • 1/name: Beta测试
    • 1/time: 0
    • 2/current: 0
    • 2/description:
    • 2/name: ET阶段
    • 2/time: 0
    • 3/current: 0
    • 3/description:
    • 3/name: 正式上线
    • 3/time: 0
  • 修改 update_time : 1732703405 -> 1732762443