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这是一款动作类肉鸽独立游戏,在单机主线玩法外,加入了特殊的1-4人可联机关卡,在后赛“破”朋克背景下,用各种武器、技能和战利品组合,成为赛博格打工人一份子,在AI女武神的协助下,解决合金突变的怪物吧!
|
demo_game |
|
description |
<p>多少次,你被塞下一又一个期望,等待、被选择性的投喂一些小片段、继续等待</p><p>发售那天,你才发现想象的美好不及真实的残酷,失望、期待下一个、循环失望</p><p>你累了,正需要这样一款游戏:它无须过多噱头,把每一个惊喜默默做到游戏里而不是PV里</p><p><br /></p><p>我努力说人话,翻译翻译这游戏到底有什么惊喜</p><p><br /></p><p><br /></p><p><strong><u>赛破朋克——赛博末世科幻,独具氛围感的灯光,巨型的机械装置,神秘的东方元素</u></strong></p><p>画面既不赛博也不朋克,特别是没有标志性的光污染。一看故事设定在了大断电之后,没电了就没光了,合理</p><p>仅存的赛博朋克元素就数大公司里的小阿姨们了,说话又好听,人均PUA大师,给你画饼、为她干活,讨要个奖赏还喜欢喂公子吃饼</p><p><br /></p><p><br /></p><p><strong><u>经典roguelike机制——高随机、多决策空间</u></strong></p><p>“经典”:原汁原味、标志性体验</p><p>懂的都是老肉鸽正黑旗人了</p><p>不懂也没关系,嫩鸽多“寄”几次,升级下天赋,享受我们的苦中作乐吧!</p><p><br /></p><p><br /></p><p><strong><u>武器更换——每种武器都随着关卡进程有多样变化,技能组合乐趣无穷</u></strong></p><p>“报告老板,现在的玩家喜欢多角色”</p><p>“没钱”</p><p>“报告老板,多做点武器也是可以的”</p><p>“没钱,要不你来做”</p><p>“报告老板,一把武器做20种技能变化你看够吗”</p><p><br /></p><p><br /></p><p><strong><u>联机玩法——每章后可参与联机关卡,高风险高收益,极品装备等着你</u></strong></p><p>好消息是联机关失败不影响身上的神器,可以继续下一章;</p><p>坏消息是失败会清空背包和身上装备,让朋友知道谁才是坑货;</p><p>不联机也可以过,只坑自己,仗义!</p><p><br /></p><p><br /></p><p><strong><u>硬核动作战斗——中慢节奏,不割草,轻度类魂</u></strong></p><p>不割草、不无双、不无脑!</p><p>每次操作都伴随着可怕的危险,毕竟,这里全是半机械半突变的合金怪物!</p><p><br /></p><p><br /></p><p><strong><u>俯视角动作战斗——更精准的操控,打出极限的操作,或者不断受虐而乐在其中</u></strong></p><p>制作人晕3D,很严重。等治好了病再考虑全3D视角</p><p>也可以换一个制作人,但这个提议还没人提……</p>
|
developer |
T0工作室
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eula_url |
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2008330
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zh_HK |
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en_US |
ui/0 |
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zh_HK |
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en_US |
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game_name |
合金突变
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game_notice |
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game_type |
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help_support |
website |
https://space.bilibili.com/1390795246?spm_id_from=333.999.0.0 |
service_qq |
544061869 |
email |
[email protected] |
telephone |
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live_info |
subtitle |
欢迎大家继续试玩体验吐槽~ |
uuid |
3F4F2362-05B5-A7F1-B947-6F40AC6EF67B |
title |
合金突变手残运营过关! |
start_time |
2023-01-16 18:00:00 |
room_id |
11342797 |
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4 |
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合金突变
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T0工作室
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0
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slogan |
用心做游戏,用脚做PV
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store_path |
0
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sub_game_type |
0
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CPU |
Intel Core i5-760 (4 * 2800) or equivalent / AMD Athlon II X4 645 AM3 (4 * 3100) or equivalent
|
硬盘空间 |
10 GB
|
显卡 |
GeForce GTX 750 Ti / Radeon HD7850
|
内存 |
4 GB
|
操作系统 |
Windows 7/8.1/10 x64
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cpu_bits |
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0/answer |
小破开发组的找bug小分队需要你!当然也希望WeGame平台能带给我们一些些些些曝光,让更多朋友能看到咱们的游戏! |
0/question |
为什么选择把游戏放在测试专区进行测试? |
1/answer |
游戏采取买断制售卖,包含单机主线内容和每章后最多4人联机的避难所玩法,游戏会持续优化更新,后续也有开发DLC新玩法的打算。 |
1/question |
发行后的商业化规划是怎么样的? |
2/answer |
目前主要是利用本次WeGame试玩节进行公开测试,游戏预计在2月23日正式上线。 |
2/question |
游戏之后的测试节奏、抢号计划怎么制定呢? |
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testing_display_state |
1
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1676995199
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90
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1676995158
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